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Applied Learning Programme

The Applied Learning Programme (ALP) on Sports and Health Science helps students learn to appreciate the connection and application of science in real life situations through activities and experiments. There are 6 ALP lessons each for PE and Science for lower secondary students. Through this programme, students are made to understand specific key areas of Sports Science to increase their interest in Sports and Physical Education (PE).

Applied Learning Programme in Physical Education

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Applied Learning Programme (PE) enhances the physical health and fitness components of the new PE syllabus to increase students’ awareness of their physical being.  The infusion of Sports Science and Technology in this aspect provides the students knowledge of a brand new spectrum of what lies beyond the physiology of the human body.  With the benefits of technology, students are more intrigued in discovering what goes behind the science of fitness and how it can aid them in their functional activities. Moreover, armed with these technical skills and knowledge, they become more engaged in their lessons and are more positive in approaching different areas of sports and games. ALP also aims to complement their education for the future, enabling them to be more confident individuals in the areas of Sports Science.  

Applied Learning Programme in Science

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The school’s signature Applied Learning Programme (ALP) provides a platform for our students to apply what they learnt in the context of Health and Sports Science. Our Secondary One students were introduced to the robotic vehicle which is controlled by an Arduino micro-controller. The objectives were to allow students to understand the factors in the designing of the robotic vehicle, illustrating scientific concepts such as friction, force and velocity. In 2019, we are excited to introduce the mBot for our Secondary One lessons. The new robotic vehicle offers greater versatility in design which allows students to explore the possibility of designing a robot which aids in the area of sports and health science at the end of their module. Additionally, the use of the new robotic vehicle gives an introduction to the programming language which they will be exposed to in Secondary Two. At this stage, the students would be challenged to think logically and to make use of block programming language to observe how different factors might affect the movement of their robotic vehicle. In Secondary Two, students learn more about the circuitry and programming language behind the system. They also learn about the use of various sensors and their different applications. At the end of the modules, students make use of muscle sensors to attempt controlling a robotic arm. In 2019, the department is also hoping to provide a greater link between their learning in the Science ALP lessons to the PE ALP lessons, where they are exposed to devices which aid human performance in sports. The working mechanism of Fit-light sensors will be introduced and students have the opportunity to write a programme which could control the LEDs in a way similar to that of the Fit-light. Students will also be going through a project at the end of their module to innovate on ways which they can use technology in the healthcare sector. A Learning Journey organised at the end of the modules allow students to see real-life applications in the area of Health and Sports Science.

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Achievement

Our Secondary 3 team emerged in Third place in the STEM “The Bright Idea” Challenge organized by Shell Singapore and Science Centre in 2018. The challenge involved our students pitching their idea on their innovation to reuse energy. The students had the opportunity to present their ideas to the public in front of the then Minister S Iswaran.

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